SKILL CHART:
·
Player
health is 6.
·
All damage
is whole numbers
|
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
Move
|
X
|
X
|
X
|
X
|
X
|
Jump
|
X
|
X
|
X
|
X
|
X
|
Use Object
|
X
|
X
|
X
|
X
|
X
|
Fist (melee)
|
|
X
|
X
|
X
|
X
|
Kick
(melee)
|
|
X
|
X
|
X
|
X
|
Equip
|
|
|
X
|
X
|
|
Attack
(ranged)
|
|
|
X
|
X
|
|
Shadow Jump
|
|
|
|
|
X
|
SKILL
DESCRIPTIONS:
SKILL
|
BINDING
|
DESCRIPTION
|
Move
|
WASD
|
Basic movement of First Person Character Controller.
Will be
taught in tutorial level.
|
Jump
|
Spacebar
|
Player will be able to jump ¾ of their height.
Will be
taught in tutorial level.
|
Use Object
|
E
|
Player will be able to pick up / drop / use an object.
Will be
taught in tutorial level.
|
Fist
(melee)
|
LMB
|
The character would punch a target. Fast attack with small amount of damage (1
pt)
Player
will be prompted to attack basic object at beginning of level use UI prompts.
|
Kick
(melee)
|
RMB
|
The character would kick the target. Slower attack but with more damage (2 pts). Some objects will only be able to be
destroyed with kicking (doors).
Player
will be prompted to attack basic object at beginning of level use UI prompts.
|
Equip
|
# or MMBW
|
Equip / Unequip a weapon style (melee or ranged)
Player
will be prompted using use UI prompts.
|
Attack
(ranged)
|
LMB (equipped)
|
When a ranged weapon is equipped (bow, shuriken, etc) the player
will be able to use it. (1 – 3 pts of damage depending on weapon. Speed of weapon will be inverse of damage.)
Player
will be prompted using use UI prompts.
|
Shadow
Jump
|
Spacebar
|
Context sensitive. Player
will join with a shadow briefly and be able to teleport or jump from one
shadow to the next. May require a cool
down.
Player
will be prompted using use UI prompts after being taught by a NPC.
|