Level Design Concept: Martial Arts Training
Title:
Wu Kwan or Dojo something?
Point of View:
First Person
Genre:
Action / Puzzle / Timed.
Theme:
Modern environment with martial art theme. The mood and design will be non-realistic
with an exaggerated squat feel to the artwork.
Textures will be a painter style.
Target Audience:
E10. Will require some dexterity that some younger
audiences may not have. There will also
be enemies that the player will have to combat. There will be no blood.
Platform/Technology Requirements:
PC, Keyboard, Mouse.
Minimum
requirements: 3.6GHz CPU, 16G RAM,
64-bit Operating System.
Synopsis: The player is inside a martial arts dojo and
must complete a training gauntlet. The
player will have to navigate multiple platforms, puzzles, and enemies. The goal of the level is to complete the
level without being hit as fast as possible.
Level Design Choice:
The second level will be designed.
The player will have already learned basic navigation. The challenges will be simple but more
challenging than a tutorial level.
Copyright 2018 Tim Wetzel
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